He can offer stress heals, stun, and utility. The Crusader is a versatile well-rounded Hero, that can operate in any rank or team composition. "One need merely avoid the shadows to stand in the Light." ![]() "I've led more difficult charges than this." He can also pray for The Light to keep them safe during the night. All his skills involve reducing and resisting stress of himself or his party. Any Buffs or lasting effects given from a camping skill lasts for 4 battles.Īt camp the Crusader focuses on keeping his party's stress levels in check. Only 4 of these can be equipped at one time. Most heroes have three shared camping skills and all heroes have 4 unique camping skills (with the Flagellant being the exception, having only unique camping skills). They take a certain number of "respite" points to use, and can only be used once per camp (unless the skill says otherwise). His unshakable belief can assuage companions' fear, reassuring them that despite the hardships they will most certainly endure, all will be well in the end.Ĭamping skills are special skills heroes can use while they are camping. Righteousness and conviction inspire compelling speeches around the campfire! In the face of mounting stress, the Crusader is a leader, standing tall and refusing to break. Note: New Crusaders will always come with the Smite skill. He either attacks foes head-on with righteous fury, or embraces a melee support role by leveraging his powerful defensive buffs & off-heals. When the Crusader is leading the charge, all of hell will know to fear the flame.īattle-hardened and stalwart, the Crusader has held the front lines in a hundred holy wars. Even in the midst of battle he can galvanize his allies, giving them the strength to fight off madness for a little longer. No matter the pressures he faces he will remain strong, finding strength within himself to keep fighting on while inspiring others to do the same. While his armor restricts his movement it affords him great protection, allowing him to stand in the frontlines to take the blows that his weaker comrades cannot. With holy blade in hand he smites the wicked and sends them back to the darkness from whence they crept. 4.4 Other Synergy/Tips/Stuff that's nice to knowĮvery cause needs a champion, a hero to rally otherwise common men to a righteous cause and lead them to victory.Each hero has their own unique crystalline trinket which can be bought from Jeweler inside the Nomad Wagon with Crystal Shards found within the Farmstead. The Color of Madness DLC added trinkets with a new rarity, Crystalline. +30% Debuff Skill Chance in the Courtyard.+30% Stress Heal Received in the Courtyard."An empty court playing host to a bloody coronation." Friendly Skill: Other Enemies: Transfer Restoration.On Monster Kill: Other Heroes: Heal 1 pts/rd for 2 rds Restoration amount is tripled for the Crimson Cursed."Please accept this gift, along with my apologies." +20% Healing Received if The Blood in Inventory.Friendly Skill: Self: Gain Crimson Curse (20% chance).Hero Was Hit: Self: Gain 1 Block (25% chance)."A peerless swordswoman honed by years of practice." Armor Piercing: +25% DMG if in mode Human.Trinkets you already have will stop dropping, so there's value in not selling the ones you don't like until you get the ones you want.Īll the Duchess' Trinkets have the Crimson Court Rarity unless otherwise stated. The Shieldbreaker Trinket Set, however, is only obtainable through her final 6th and 7th nightmare encounters and won't be dropped or given as a reward in the Courtyard. The origin dungeon for all Trinket Sets is the Courtyard and they all have the rarity Crimson Court. ![]() They confer powerful bonuses to the hero equipped with them, and having both equipped at once yields an additional bonus, which is shown greyed out at the bottom. The Crimson Court DLC added special Trinket Sets, two for each hero.
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